
cc.Class({
    extends: cc.Component,

    properties: {
    },

    // LIFE-CYCLE CALLBACKS:

    onLoad () {
        cc.director.preloadScene('scene/three/gameMenu', function () {
            cc.log('onProgress');
        }, function () {
            cc.log('loaded');
        });
    },

    start () {

    },

    // update (dt) {},

    onPlay() {
      cc.director.loadScene('scene/three/gameMenu');
    },
});
